Remove fallback/workaround audio paths and keep root-cause-focused flow.
Drop mic preflight auto-toggle and WebRTC sender replaceTrack fallback to avoid masking defects while preserving diagnostics and auth launch URL corrections. Made-with: Cursor
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2 changed files with 0 additions and 65 deletions
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@ -51,7 +51,6 @@ export class AudioProcedure {
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(window as any).__ttsAudioContext = ctx;
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(window as any).__ttsStreamDest = streamDest;
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(window as any).__ttsAudioStream = streamDest.stream;
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(window as any).__ttsPeerConnections = [] as RTCPeerConnection[];
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// Wrap getUserMedia to replace audio tracks with our TTS-injectable stream
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const originalGetUserMedia = navigator.mediaDevices.getUserMedia.bind(navigator.mediaDevices);
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@ -87,44 +86,6 @@ export class AudioProcedure {
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return realStream;
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};
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// Track peer connections for a robust fallback injection path.
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const OriginalRTCPeerConnection = window.RTCPeerConnection;
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// @ts-ignore constructor wrapper
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window.RTCPeerConnection = function (this: RTCPeerConnection, ...args: any[]) {
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const pc = new OriginalRTCPeerConnection(...args);
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try {
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const pcs = (window as any).__ttsPeerConnections as RTCPeerConnection[];
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pcs.push(pc);
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} catch {
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// ignore
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}
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return pc;
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} as any;
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window.RTCPeerConnection.prototype = OriginalRTCPeerConnection.prototype;
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Object.setPrototypeOf(window.RTCPeerConnection, OriginalRTCPeerConnection);
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// Helper to force outgoing audio sender track to the TTS stream track.
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(window as any).__forceTtsTrackToSenders = async () => {
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const pcs = (window as any).__ttsPeerConnections as RTCPeerConnection[];
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const ttsTrack = streamDest.stream.getAudioTracks()?.[0];
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if (!ttsTrack) return { replaced: 0, pcs: pcs?.length || 0, reason: 'no-tts-track' };
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let replaced = 0;
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for (const pc of pcs || []) {
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try {
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const senders = pc.getSenders?.() || [];
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for (const sender of senders) {
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if (sender?.track?.kind === 'audio') {
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await sender.replaceTrack(ttsTrack);
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replaced++;
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}
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}
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} catch {
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// ignore per peer connection
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}
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}
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return { replaced, pcs: pcs?.length || 0, reason: 'ok' };
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};
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});
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this._initScriptInjected = true;
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@ -246,17 +207,6 @@ export class AudioProcedure {
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this._logger.info(`Playing audio (format: ${format}, size: ${audioData.length} bytes base64)`);
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try {
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const senderInjectInfo = await this._page.evaluate(async () => {
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const forceFn = (window as any).__forceTtsTrackToSenders;
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if (typeof forceFn === 'function') {
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return await forceFn();
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}
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return { replaced: 0, pcs: 0, reason: 'force-function-missing' };
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});
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this._logger.info(
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`TTS sender injection: replaced=${senderInjectInfo?.replaced ?? 0}, pcs=${senderInjectInfo?.pcs ?? 0}, reason=${senderInjectInfo?.reason || 'n/a'}`
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);
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await this._page.evaluate(async ({ audioData, format }) => {
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const ctx = (window as any).__ttsAudioContext as AudioContext;
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const streamDest = (window as any).__ttsStreamDest as MediaStreamAudioDestinationNode;
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@ -72,7 +72,6 @@ export class BotOrchestrator {
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private _isShuttingDown: boolean = false;
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private _isDebugMode: boolean = false;
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private _keepAliveInterval: NodeJS.Timeout | null = null;
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private _hasAttemptedMicEnableForTts: boolean = false;
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constructor(
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sessionId: string,
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@ -842,20 +841,6 @@ export class BotOrchestrator {
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return;
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}
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// Best-effort safety net:
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// In some authenticated sessions the mic can be muted after join.
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// TTS is injected into the mic stream; if mic is muted, participants hear nothing.
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// We only attempt this once per session to avoid unnecessary UI actions.
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if (!this._hasAttemptedMicEnableForTts && this._teamsActions) {
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this._hasAttemptedMicEnableForTts = true;
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try {
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const micEnabled = await this._teamsActions.toggleMic(true);
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this._logger.info(`TTS preflight mic-enable attempt result: ${micEnabled ? 'ok' : 'not-confirmed'}`);
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} catch (err) {
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this._logger.warn(`TTS preflight mic-enable attempt failed: ${err}`);
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}
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}
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this._sendTtsPlaybackAck('queued', format, audioData.length, 'Audio queued for playback');
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try {
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await this._audioProcedure.playAudio(audioData, format);
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